Thursday, 3 December 2009

Week 11 – Rendering and Video Production

The last stage to create the animation was to render the 3D Studio Max file into video files. If this was done by one group member in one go, it would have taken a few days to render. To cut this down, we split the rendering up between the group members. One group member took the environment part of the animation to render and the other part with the engine rotating was split up into 3 sections between the other 3 group members.

After all the sections had been rendered, it was my task to create the final video. To begin with I collected all of the rendered video files from the other group members. I then used Adobe Premiere Pro to place all of the renders onto a timeline that matched our original storyboard. Once I had all of the video files in place, I started to add in the text facts. As the machine was so unusual and almost unique, it was hard to find information and facts about the engine and its use, so the research for these facts was taken from information found at the Museum of Power. Most of the text facts are displayed whilst the engine is rotating in the animation.

The audio that I edited during the previous week was then added into the timeline to add to the video. We decided, as a group, not to include narration in the final video as the noisy environment of the Museum of Power would make it hard for anyone trying to listen.

Finally, the timeline was rendered out to a Windows AVI file and also a QuickTime MOV file.


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